
Introduction to XR Systems (OPEN UNI)
5 ECTS credits,
Academic Year 2025-2026,
521293A
Come learn the basics of XR systems in this introductory course
The timetable will be updated in autumn 2025.
Mode of delivery
Web-Based Studies
Multiform learning
Contact studies
Course study period
-
Price
Free
Education information
In this course, you will learn the fundamentals needed to understand and create immersive VR experiences. The lectures cover the structure of XR systems, the current state of the technology, human factors influencing development, and a high-level understanding of some mathematical tools for 3D space. In the practical part of the course, you will learn to create immersive VR applications from scratch using the Unity game engine. The course is designed so that no prior experience with Unity is required.
Education format
Continuous learning
Open university
Semester
Academic Year 2025-2026
Field of study
Information and communication technologies
Teaching language
English
Course organiser
University of Oulu
Location
Oulu
Prerequisities and co-requisites
The course is an independent entity, and does not require other additional studies carried out at the same time. It can also be considered as the first in the set of courses on XR. It is recommended to take it before VR Systems and Humans course (521291S) and 3D environments and Applications (521040A).
Contact information
Guidance and counselling
avoin.yliopisto (at) oulu.fi
Last updated: 23.7.2025